Craps.java
import java.util.Random;
/**
* Simulates the game of craps. A modified version of Owen Astrachan's
* program, A Computer Science Tapestry, 1997, McGraw-Hill, p. 225-231.
* Revised on 4/10/97, Cary Matsuoka.
* Converted to Java on 6/2/2002, George Peck.
* Modified 1/19/06 Jason Quesenberry and Nancy Quesenberry.
*
*/
public class Craps
{
private Random myDie;
private int myGamesWon, myGamesToPlay;
private double myPercentWon;
/**
* Constructor for the Craps object
*/
public Craps()
{
myDie = new Random();
}
/**
* Plays craps the specified number of times and evaluates
* the number of games won and winning percentage
*
* @param gamesToPlay Number of trials (games)
*/
public void playGame(int gamesToPlay)
{
myGamesToPlay = gamesToPlay;
myGamesWon = 0;
for ( int game = 0; game < myGamesToPlay;
game++ )
{
if (winGame())
{
myGamesWon++;
}
}
myPercentWon = (double) myGamesWon / myGamesToPlay * 100;
}
/**
* Description of the Method
*
* @return Total number of games won
*/
public int gamesWon()
{
return myGamesWon;
}
/**
* Description of the Method
*
* @return Winning percentage
*/
public double percentWon()
{
return myPercentWon;
}
/**
* Gets the point attribute of the Craps object
*
* @param point Value to match, 2 <= point <= 12
* @return true if point is matched, false if 7 is rolled first
*/
private boolean getPoint(int point)
{// precondition: 2 <= point <= 12
int sum;
do
{
sum = rollDice();
} while ((sum != point) && (sum !=
7)); // <--- application of DeMorgan's Laws
/*
if (sum == point)
System.out.println("point is matched, player won");
else
System.out.println("crapped out");
*/
return (sum == point);
}
/**
* Determines if a single game of craps is won or lost
*
* @return true if a single game of craps is won, otherwise false
*/
private boolean winGame()
{
int point = rollDice();
switch (point)
{
case 7:
case 11:
// System.out.println("7 or 11 rolled, win");
return true;
case 2:
case 3:
case 12:
// System.out.println("2, 3,or 12 rolled, lost");
return false;
default:
return getPoint(point);
}
}
/**
* Simulates the rolling of two dice
*
* @return sum of rolling two dice
*/
private int rollDice()
{
int first = myDie.nextInt(6) + 1;
int second = myDie.nextInt(6) + 1;
int sum = first + second;
return sum;
}
} |